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Want to get live 1 on 1 mentoring from an expert?

We provide live 1 on 1 personalized mentorship to students with one of our expert instructors. 

Students can use these sessions to get assistance with their personal projects, course work, and careers. 

90% of students that receive mentorship score better than those students who don't.

VR Application Development with Unity

Online Videos
Multiple Resources
Active Community
One-on-One Mentorship
Mark Jeffcock
VR and photogrammetry developer

In this 10 week live course, you will build your own VR app using Unity's XR Interactions SDK. You will be matched with a complementary team of 2-3 peers where you will work together to build your VR app. You will set up Unity for VR development, program VR hand presence and teleportation into your VR app and use Git and GitHub to work with multiple developers on a single Unity project.

Overview

Dates

10 Weeks

Meetings Sunday's from 4:30-6:00pm EST.


Prerequisites

Introduction to Unity and VR World and Advanced Unity Development or equivalent experience.


Overview
In our part 1 course, we will be going through the Unity XR Interactions Toolkit tutorial units 1-3 by Valem, using Git and GitHub to build your VR app with other developers, and team matching you to a group with other fellow students and talented VR developers to start building you're vision for your VR app.


We will be covering Unity VR setup, VR hand presence, teleportation, continuous movement, Git and GitHub to work with multiple developers on a single Unity project, and having you create a project design document with your team for your VR app and executing it week by week.


Time Commitment

6-8 hours per week.


Outcome

Students will be able to develop VR applications and work with multiple developers to publish their VR app. You will understand how to set up Unity for VR dev, use the Unity Interactions Toolkit and execute your team's vision for your VR app.


Overview

Dates

10 Weeks

Meetings Sunday's from 4:30-6:00pm EST.


Prerequisites

Introduction to Unity and VR World and Advanced Unity Development or equivalent experience.


Overview
In our part 1 course, we will be going through the Unity XR Interactions Toolkit tutorial units 1-3 by Valem, using Git and GitHub to build your VR app with other developers, and team matching you to a group with other fellow students and talented VR developers to start building you're vision for your VR app.


We will be covering Unity VR setup, VR hand presence, teleportation, continuous movement, Git and GitHub to work with multiple developers on a single Unity project, and having you create a project design document with your team for your VR app and executing it week by week.


Time Commitment

6-8 hours per week.


Outcome

Students will be able to develop VR applications and work with multiple developers to publish their VR app. You will understand how to set up Unity for VR dev, use the Unity Interactions Toolkit and execute your team's vision for your VR app.


Reviews

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Course Breakdown

Week 1: Introduction
Week 2: Player Controls
Week 3: Basic Gameplay
Week 4: Sounds and Effects
Week 5-6: Gameplay Mechanics
Week 7: User Interface
Week 8: Personal Project Presentation
Week 9: Graduation

Go from a beginner to building your own VR app

Live Courses In 3D

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Learn 3D Unity concepts in 3D with our database of over 80 3D experiences

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Get immediate help at almost any hours of the day

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Free Forever

Enroll once in any of our courses and you can take it as many times as you'd like for free.

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Learning Through Virtual Reality

6x graduation rate compared to traditional online courses

87% of students prefer learning in VR

Over 10,000 students taught with a 4.9/5 star review

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6x
HIgher completion Rate than online courses
87%
of students prefer learning in VR vs. online
10,000+
students taught with a 4.9/5 star review

Where Our Students Work

Get Certified

When you complete this course you get a certificate from Universe and are ready to get the User Programmer Certificate from Unity

Get 10x the value

Mentorship Packages

You have the option to take the course with live 1 on 1 mentoring with one our expert instructors. Students can use these sessions to get assistance with their personal projects, course work, and careers. 90% of students that receive mentorship score better than those students who don't.

ENROLLENROLL

Amazing Value

I can't say enough good things about this class and the instructors. The format and pacing is perfect, and the feedback you get from the classmates as well as instructors is extremely valuable. Speaking of value, the value of this class far surpasses the small fee and should not deter anyone who is on the fence. Nick and co have built something beautiful here and I can't wait to start on section 2!

Dave Kaisser
VR Level Designer at Supernatural

Next Courses in Our Pipeline

VR World and Advanced Unity Development
VR App Development
VR App Interactions and Publishing

Associated Mentorship Packages

Stuck on a class problem? Need guidance on a personal project? Receive one on one help from our instructors.

5 Hours of Live 1 on 1 Mentorship

Once you sign up you will be sent a form prompting you on what you'd like assistance with. If you're working on a personal project, you'll tell us what are your goals for your project, your timeline, your blockers, etc..

After you'll indicate the times you'd want to meet with an instructor. Then we'll match you with one of our qualified instructors that best suits your and goals and projects.

The mentorship sessions are done live online through Facebook's Horizon Workrooms which is free to use either through video chat on your computer or live in VR on your Oculus Quest 2. Here we're able to screen share, collaboratively draw on a whiteboard, and communicate through the power of VR.

If after your first session with your matched mentor you feel like they were not a good fit you can request a new mentor and be fully refunded for the first session.

$ 299.00 USD
10 Hours of Live 1 on 1 Mentorship

Once you sign up you will be sent a form prompting you on what you'd like assistance with. If you're working on a personal project, you'll tell us what are your goals for your project, your timeline, your blockers, etc..

After you'll indicate the times you'd want to meet with an instructor. Then we'll match you with one of our qualified instructors that best suits your and goals and projects.

The mentorship sessions are done live online through Facebook's Horizon Workrooms which is free to use either through video chat on your computer or live in VR on your Oculus Quest 2. Here we're able to screen share, collaboratively draw on a whiteboard, and communicate through the power of VR.

If after your first session with your matched mentor you feel like they were not a good fit you can request a new mentor and be fully refunded for the first session.

$ 499.00 USD

Associated Courses

Introduction to Unity and C# Programming

In this 10 week live course, you will learn how to use the Unity engine, Unity3D programming library, and program with C#. You will learn how to navigate the Unity interface, develop gameplay mechanics, and create UI and sound design. This course assumes no previous experience.

VR World and Advanced Unity Development

In this 9 week live course, you will build your own VR worlds and use advanced Unity skills such as lighting, animation, Blender decimation, using 3D assets stores, and Git and GitHub for version control. By the end of the course, students will have built and added up to 7 VR worlds to their portfolio.

VR Application Development with Unity

‎‎In this 10 week live course, you will build your own VR app using Unity's XR Interactions SDK. You will work with a team of 2-3 peers to set up Unity for VR development, program VR hand presence, VR teleportation, and use Git and GitHub to work with multiple developers on a single Unity project.

VR App Interactions and Publishing with Unity

In this 9 week's live course, you will continue to build and eventually publish your own VR app to the Oculus App Lab store. You will work with your team of peers from the previous course and implement continuous movement, grab interactions, advanced Unity animation with parameters, post processing-effects, and produce your own photogrammetry models using 3DF Zephyr.

Frequently Asked Questions

Do I need a Virtual Reality(VR) headset to attend?
If I can't keep pace with the course, can I retake the next run for free?
Is there a certificate issued upon graduation?
What type of computer do I need to have?
Are the sessions recorded in case I miss one?
Will I have the option to work with a team on projects?
Is all the learning in 3D?
If I know how to program already should I skip the introduction to Unity and C# programming course?