Get the Full Pipeline for 50% off!

Want to receive additional mentorship?

5 Hours of Live 1 on 1 Mentorship

10 Hours of Live 1 on 1 Mentorship

Remaining Pipeline Package (Last 2 Courses)

$ 1,299 USD

Advanced

Level Course

Pay in InstallmentsJoin google classroom

The third course you’ll take in our pipeline is XR Application Development with Unity. In this course, you will build your own CR app using Unity's XR Interactions SDK. You will be matched with a team of 2-3 peers who complement your skills and you work together to build your AR/VR app. You will set up Unity for XR development, program CR hand presence and teleportation into your XR app and use Git and GitHub to work with multiple developers on a single Unity project.


The fourth course you’ll take in our pipeline is XR App Interactions and Publishing with Unity. In this course, you will continue to build and eventually publish your own XR app to the Oculus App Lab store. You will work with your team of peers from the previous course and implement continuous movement, grab interactions, advanced Unity animation with parameters, post processing-effects, and produce your own photogrammetry models using 3DF Zephyr.


Prerequisite For:

Universe is dedicated to creating an inclusive learning environment. Please contact us for scholarship options if you have any financial concerns or use this form to submit your information.

Instructor

Mark Jeffcock

VR and photogrammetry developer

The third course you’ll take in our pipeline is XR Application Development with Unity. In this course, you will build your own AR/VR app using Unity's XR Interactions SDK. You will be matched with a team of 2-3 peers who complement your skills and you work together to build your VR app. You will set up Unity for VR development, program VR hand presence and teleportation into your XR app and use Git and GitHub to work with multiple developers on a single Unity project.


The fourth course you’ll take in our pipeline is XR App Interactions and Publishing with Unity. In this course, you will continue to build and eventually publish your own XR app to the Oculus App Lab store. You will work with your team of peers from the previous course and implement continuous movement, grab interactions, advanced Unity animation with parameters, post processing-effects, and produce your own photogrammetry models using 3DF Zephyr.


You can purchase the last two courses together in our XR development and save $500. You are expected to have graduated from Introduction to Unity and Metaverse and Advanced Unity Development or have equivalent knowledge before enrolling. Our pipeline of 4 courses takes you from a computer beginner to building and publishing your own AR/VR app. No previous experience is required. The 2 live in the metaverse courses you get are XR Application Development with Unity, and XR App Interactions and Publishing with Unity.

Frequently Asked Questions